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Saturday, July 29, 2017

Spore the Next Level: Rebirth, S1E8 Released!

After a bit under three months, Episode 8 is finally here! In this (possibly) exciting episode, we land on a new continent and meet its familiar inhabitants... though not all of them will be friendly. Could we discover our first antagonist species?

A sauropod-esque Miraken... drinks water?
(Also notice the flying Epics in the background. I wish they wouldn't
do that; also, that they'd only breathe fire if they had Spit).

Jercy looks on as a pack of Albekas descend upon a lone and presumably confused Coletten.

Is this a preview of what's to come? Probably...

In a miniature city, someone's pet Talvin relaxes in the sunlight.
In other news, I've become a bit more active on SPORE as you can notice, so I hope to make new parts a but more frequently and not take multi-month hiatuses.

Sunday, July 23, 2017

Spore the Next Level Retrospective: The Good

For the first (rather late) lookback at STNL over the last six years, I thought I'd start with everything I've liked about the series, both in the canon and in real life. Without further ado, let's start!
(Bold titles will be for the old series, and normal will be for both series or the reboot).


      1. eme12: For many years now, eme12 has been my closest SPORE buddy and éminence grise. For those like me who don't know a lot of French, an éminence grise is a highly-powerful decision maker/adviser who operates unofficially yet still contributes much to their ruler's plans. This is a very fitting epithet for someone who has done by creating the Garadreads and Jonterops and today effectively gives me all the ideas for STNL:R. Though we've had a few disagreements, by and large we remain very close.
      2. Jercy Packson: Despite his lousy name (more on that later) and poor development early on, Jercy was interesting character in my mind. While I'll list some of the more "meh" aspects of his plotline later, I will say that making him into a one-handed, Nemletneg-hating maniac was one of the better things I've done and made him more than just a stereotypical "starship-commanding hero" character.
      3. T'Rons: One of many ideas for STNL² suggested by eme12, the T'Rons were a far more interesting antagonist species than the bland Gavalantari. They were formidable warriors who had been introduced in the original STNL, when they attempted to ignite a war between the humans and their ancestors, the Toriins. They also had an alliance of several new races, although we only saw the Eldirari and Kaerans if I'm not mistaken. This and their devotion to
        war made them un-trite and worthy adversaries of the Kleekoonanonis and their allies. The war arc was also an interesting idea, since it felt more like a prolonged and bloody war rather than skirmishes with antagonist species. My one regret is we never saw it play out until the end.
      4. Wildlife: In STNL:R, the wildlife of Epindol has been given a lot of thought and deliberation. Integrating real evolutionary concepts and realistic appearances/colors makes the creatures of Zhenauri unique and memorable. My favorites are the Nepoxes, who travel in large herds with their young and are simply amazing and awe-inspiring to watch. I've had several
        characters so far comment on how they, too, enjoy the random wanderings of the gentle giants.
      5. Holly Jenkins: This badass cyborg mercenary girl is easily my favorite character in the entire canon, mostly because she's a badass and a strong female character. She also happens to be a part of the Parent Club along with
        Jercy+Zeela, her love interest and fellow badass Xhoth, and generals Lobert and Hatred Ree. You may have noticed the title is not bolded, yet she'd part of the old series. The answer is she's simply too badass to be excluded from the reboot, so expect to see her return sometime! 
      6. Rando'Moss'Itis: As I mentioned in my Good & Bad post, I find the Rando'Moss'Iti species on the whole to be quite successful and entertaining, especially when you find them... randomly. Also notice the lack of bolding for the title...

      That's all I can think of off the top of my head. As you can notice, this wasn't exactly a long or exhaustive list, but the other two will probably be; given how low my enthusiam for the original STNL is. Speaking of enthusiasm, I intend to be a bit more on top of things in terms of working on new parts, so hopefully my months-long hiatuses will go away!
      (Yes, the next part will be coming very, very soon).

      Saturday, July 1, 2017

      Spore the Next Level: 6 Years and Counting (more or less)

      Boy, how time flies! Last year I was celebrating the 5th anniversary of STNL with Quinquennial, and now a year later it's the 6th anniversary. However, I think its significance is diminished this year because:

      1. I haven't been as active on SPORE for various reasons 
      2. STNL has ended and been replaced with STNL: Rebirth, and 
      3. I don't think I can call today National FORM A GROUP Day anymore since we decided that curse is no longer a thing!
      As I mentioned, this anniversary year doesn't feel as special since STNL is no more (not that I mind; it sorta needed to be put out of its misery towards the end and my ideas going forward were all horrible) and been replaced with the brand new STNL: Rebirth, which is only half a year old but still lacking in content due to lowered free time. Nevertheless, since STNL was my big thing, I'll still have a little special occasion on this blog. I think it'll look back at STNL as a whole, like my "Rights and Wrongs" series and examine what I liked about it, what could've been better, and what I wish should never have been (i.e. all that Artemis Fowl crap). See you then!